TILE is a short project made by UT Dallas' Values Game Initiative group after all of the primary games were complete and we still had some time to tinker around. Rather than shoot for something overly complex, we took a month to make a game to which everyone could contribute.
The final product is a static, top-down action adventure map that rotates tile sets every time the game begins. Team members contributed multiple different sets, ranging from a pixellated Indiana Jones to a deliberately glitched appearance.
Roles: Creative director, core idea design, music composition
Play the game by clicking here (Warning: Sound plays once game begins).





